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TEKNOLOGI GAME
Kode |
482008 |
Nama |
TEKNOLOGI GAME |
Jenjang |
Sarjana Terapan |
Jenis Portofolio |
Tidak Ada |
|
2019 |
2020 |
2021 |
2022 |
2023 |
Jumlah Peminat |
- |
- |
168 |
173 |
155 |
Daya Tampung |
- (nan%) |
- (nan%) |
40 (23.81%) |
36 (20.81%) |
37 (23.87%) |
Peminat Berdasarkan Provinsi SMTA |
Aceh |
|
|
1 |
|
|
Sumatera Utara |
|
|
4 |
2 |
|
Sumatera Barat |
|
|
|
3 |
7 |
Riau |
|
|
1 |
2 |
|
Jambi |
|
|
|
1 |
1 |
Sumatera Selatan |
|
|
|
4 |
|
Bengkulu |
|
|
1 |
|
|
Lampung |
|
|
2 |
|
|
Kepulauan Bangka Belitung |
|
|
1 |
|
|
Kepulauan Riau |
|
|
2 |
3 |
2 |
DKI Jakarta |
|
|
2 |
5 |
4 |
Jawa Barat |
|
|
8 |
12 |
4 |
Jawa Tengah |
|
|
5 |
6 |
5 |
DI Yogyakarta |
|
|
1 |
|
|
Jawa Timur |
|
|
132 |
129 |
125 |
Banten |
|
|
2 |
|
5 |
Kalimantan Barat |
|
|
1 |
|
|
Kalimantan Tengah |
|
|
2 |
|
|
Kalimantan Selatan |
|
|
|
1 |
|
Kalimantan Timur |
|
|
1 |
2 |
1 |
Sulawesi Selatan |
|
|
1 |
1 |
|
Nusa Tenggara Barat |
|
|
1 |
1 |
|
Nusa Tenggara Timur |
|
|
|
|
1 |
Papua |
|
|
|
1 |
|
|